3D Webcam Model

  Niggles: 1) The sharp 'edges' - possibly caused by the way I hacked up the sphere? 2) The aforementioned odd cuts mean it doesn't subpatch well 3) Outer lens not entirely accurate - too smooth

Bladerunner Building Scene

Been working at another Lightwave tutorial today, this time the "Blade Runner Building" tut by Treybor that I found at Lw3d [2009 - Link broken]. All textures and images supplied with the tutorial.