Lightwaves don’t get seasick

3D Model of a earth

Just messin’ around with textures – bumps and alphas – following a tutorial from my Lightwave Applied book.

You can’t tell from a static image, but the texture on the sea is actually dynamic – it’s the Ripple effect – so when rendered as a video the ripples actually move. I know the waves don’t look right, but this is how they’re supposed to look according to the tutorial!=S

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